There are now shortcuts for common modifier operations. Where they apply, the operation buttons ("Apply", "Copy" (now "Duplicate"), and "Apply as Shape Key") are now in a menu on the right side of the panel headers, along with new "Move to First" and "Move to Last" buttons. Their layouts were completely rewritten to make use of subpanels and the current user interface guidelines. Modifiers: - Modifiers and other stacks now support drag and drop for reordering. Status Bar now showing only version by default, but context menu can enable statistics, memory usage, etc. (7ef2dd8424, 675d42dfc3) Statistics: - Scene statistics available in 3D viewport with an (optional) "Statistics" Viewport Overlay. (219049bb3b, 7fc60bff14) - Shader nodes in the material properties editor now show socket colors matching the shader editor, and are positioned on the left side. Layout: - Checkbox placements was reworked to place text on the right hand side, group together related settings and make layouts more compact. Add-ons that expose operators only through search need to be updated to expose them through a menu. For developers that need more low-level search, Developer Extras can be enabled after which raw operators will appear in search results as well. Adding operators to quick favorites or assigning shortcuts is now easy by right clicking on search results. User Interface: Search: - Operator search will now search through menu entries, to better show relevant operators and where to find them in menus.
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